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Palworld 1.0 Best Resource Base Locations: Map & Coordinates

Palworld 1.0 Best Resource Base Locations: Map & Coordinates
Photo by Ivan Bandura on Unsplash
Key takeaways
  • For resources specifically, the standouts are: Ore Galore (156,-396) and the Guardian ore+coal peak (180,-39) for mining; Mt. Obsidian (-744,-442) for sulfur; the Astral Mountains (-212,250) for ~9 Pure Quartz; Sakurajima (-646,270) for oil; and Sunreach (-302,-1426) for Soralite, its only source.
  • The main-island mining bases cluster in the accessible north; every specialist (sulfur, quartz, oil, hexolite, Soralite) is far-flung, and several need heat or cold gear. Rich and easy-to-build almost never overlap.
  • The efficient resource split is three bases: one comfortable ore+coal hub (Guardian peak) as your main, plus a Pure Quartz base and an oil base — that covers the core production chain, with a sulfur or Soralite outpost swapped in as needed.
  • Node counts are only firmly documented in two spots (Astral ~9 Pure Quartz, Obsidian ~7 sulfur); everything else is a community estimate, and all base coordinates are approximate in-game readouts.

Need a base that actually feeds your crafting? This is the resource-focused cut of our base guide: which spot has which material, with coordinates, a base-by-resource matrix, and the efficient three-base split. (For the full picture — safest starter, defensive bases, beginner mistakes — see the main best base locations guide; this one is all about resources.)

The best resource base locations

Here are the bases worth building for what they mine, plotted by their approximate coordinates (X = east, Y = north) and coloured by their signature resource:

Schematic map of Palworld 1.0 resource base locations by approximate coordinates, coloured by signature resource: main-island mining bases (Ore Galore, Guardian ore+coal peak, Verdant Brook, Basic Ores one-stop) cluster in the accessible north, while the sulfur, Pure Quartz, oil, hexolite and Soralite specialists are far-flung — Feybreak and Sunreach deep in the south. Labelled a schematic with approximate coordinates.

BaseCoordinatesBest forStage
Ore Galore156, -396Ore (game8 counts 7 nodes)Early
Verdant Brook259, -225Ore (~8, community est.)Early
Guardian ore+coal peak180, -39Ore + Coal in one radiusMid
Basic Ores one-stop290, -100Ore + a little sulfur & quartzMid
Mt. Obsidian sulfur-744, -442Sulfur (~7 nodes) — heat gearMid
Astral Mtns quartz-212, 250Pure Quartz (~9 nodes) — cold gearMid
Sakurajima oil-646, 270Crude Oil (Polymer)Late
Feybreak hexolite-1340, -1285Hexolite + OilEndgame
Sunreach Soralite-302, -1426Soralite (its only source)Endgame

The shape of the map tells the story: the ore and coal bases sit in the comfortable north, while every specialist resource — sulfur, quartz, oil, hexolite, Soralite — is out on the edges, and the two endgame spots are all the way down south.

Base × resource supply matrix

Want to see exactly what each base gives you? This matrix rates every base’s supply of each gatherable resource from 0 (none) to 3 (rich/signature):

Heatmap matrix of Palworld 1.0 resource bases versus gatherable resources (ore, coal, sulfur, pure quartz, hexolite, oil, soralite), each cell rated 0 to 3. Most bases have a single ‘3’ signature resource; Guardian ore+coal peak covers ore and coal, and the Basic Ores one-stop covers ore plus a little sulfur and quartz.

The takeaway: almost every base is a one-resource specialist. Only two bases spread their supply — the Guardian ore+coal peak (ore and coal) and the gamerant-tested Basic Ores one-stop (ore plus a bit of sulfur and quartz). That’s exactly why you don’t chase one perfect base — you build a small set.

Rich vs. easy: the trade-off

Plot each base by how resource-rich it is against how convenient it is to build (flat ground + fast-travel access), and the tension is obvious:

Scatter chart of Palworld 1.0 resource bases: resource richness (sum of resource tiers) versus build convenience (flat ground plus accessibility). Guardian ore+coal peak and Basic Ores one-stop sit top-right (rich and convenient); the richest specialists — sulfur, quartz, oil, Soralite — sit lower-left, single-resource, remote, and several needing heat or cold gear.

The top-right — rich and easy — is nearly empty. The closest thing is the Guardian ore+coal peak: two resources, a comfortable biome, and decent access. The richest specialists all sit lower-left: single-resource, remote, and several demand heat or cold gear before you can even work there.

The best 3-base resource setup

Palworld lets you run three bases early, so don’t make them all miners. The efficient resource split is one comfortable hub plus two specialists:

Diagram of the best 3-base resource setup in Palworld 1.0: base 1 is the Guardian ore+coal peak (180,-39) as a comfortable ore-and-coal hub, base 2 is the Astral Mountains quartz base (-212,250) for ~9 Pure Quartz, base 3 is Sakurajima oil (-646,270) for crude oil. Swap-ins noted: Mount Obsidian sulfur, Sunreach Soralite, Feybreak hexolite.

  1. Guardian ore + coal peak (180, -39) — your comfortable main hub; ore and coal in one radius covers the backbone of crafting.
  2. Astral Mountains quartz (-212, 250) — ~9 Pure Quartz for circuit boards (bring cold gear).
  3. Sakurajima oil (-646, 270) — crude oil for Polymer, the other big production bottleneck.

Then swap in a sulfur outpost (Mt. Obsidian, for gunpowder and ammo), a Soralite base (Sunreach, endgame) or hexolite (Feybreak) as your tech tree demands.

Score any base for your own priorities

Which of these matters most depends on your run. Our Base Location Finder scores all 11 best bases against the priorities you set (mining, flat ground, comfort, access…), filters by the resource you need, and sorts by distance from your current coordinates — so it doubles as a base score calculator.

Frequently asked questions

What’s the best base for ore in Palworld 1.0?

For pure ore, Ore Galore (156, -396) — game8 counts 7 nodes — or Verdant Brook (259, -225). But the best mining main base is the Guardian ore+coal peak (180, -39), because it has ore and coal in one radius and a comfortable biome.

Where do you get Pure Quartz and Oil?

Pure Quartz is richest in the Astral Mountains (-212, 250) — around 9 nodes, in snow, so bring cold gear. Crude Oil (for Polymer) is at Sakurajima (-646, 270), a Level 50+ outpost.

Where is Soralite?

Only at Sunreach (-302, -1426), the sky-island endgame area reached via the Feybreak Tower — it’s the sole source, and you harvest it with the Plasma Multicutter.

Do I need a separate base for every resource?

No — three is plenty. Run one comfortable ore+coal hub as your main, plus a quartz base and an oil base, and swap in a sulfur or Soralite outpost when your tech tree needs it.

The bottom line

For resources, think in sets, not perfect single bases: a Guardian ore+coal peak hub for the crafting backbone, an Astral Mountains quartz base and a Sakurajima oil base for the production materials, and specialist outposts (sulfur, Soralite, hexolite) added as you climb the tech tree. Note the coordinates are approximate and most node counts are community estimates — so score the bases against your own priorities before you commit.

More Palworld 1.0: the full best base locations guide (starter and defensive bases too), the Pure Quartz farming guide, and the map guide.

How we verified this
This is the resource-focused cut of our base-locations research (the full picture — starter, defensive and every base — is in the main best-base-locations guide). Data is drawpie’s canonical base dataset, coordinates verified 2026-07-15 against post-1.0 sources (game8 primary, gamerant’s “I tested every base” 14 Jul 2026, palworld.wiki.gg); v1.0.1 (15 July) was bug-fixes-only and changed no bases. Coordinates are approximate in-game readouts and some vary by source: Guardian ore+coal peak is game8’s (180,-39) on three pages (the (192,38) sign-flip in some content farms is wrong); Feybreak is cited anywhere from (-1066,-1430) to (-1340,-1285); Sunreach Soralite is (-302,-1426) (avoid the content-farm (583,144)). Only two hard node counts are firmly corroborated — Astral Mountains ~9 Pure Quartz and Mount Obsidian ~7 sulfur — plus game8’s 7 ore at Ore Galore; every other node count (e.g. “~8 ore” at Guardian/Verdant) is a community estimate and is NOT presented as a hard number. Resource tiers (0 none to 3 rich/signature) and the “richness” / “build convenience” axes are drawpie’s EDITORIAL synthesis of qualitative source descriptions — Palworld has no in-game base-quality stat — so the heatmap and scatter are relative reads, not measured values. The Flat production base coordinate is drawpie-only and unverified against external maps, so we leave it out of the resource charts. Sunreach Soralite is the only source of Soralite (harvested with the Plasma Multicutter). The 3-base setup is an editorial recommendation. To score bases against your own priorities, use our Base Location Finder (which already ranks all 11). Correct as of 16 July 2026; a patch can change any of these.