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Palworld 1.0 Black Marketeer Locations: Map & Coordinates

Palworld 1.0 Black Marketeer Locations: Map & Coordinates
Photo by Alpha Perspective on Unsplash
Key takeaways
  • Fifteen markers on Palworld 1.0’s main map are tagged as a Black Marketeer, but only four carry an internal ID and a real placement level (43, 45, 47 and 54). The other eleven are curated community pins with a placeholder level of 40 — useful leads, not game data.
  • Three of those four sit underground, in caves and mineshafts. That’s why they’re the reliable ones: cave marketeers are always present, while open-world spawns may simply be absent on a given world load.
  • The Black Marketeer sells Pals and nothing else, from a fixed 92-Pal pool that restocks every 48 minutes. Which Pals appear, and at what level, are both randomised — so there is no such thing as a fixed price list.
  • The ‘contraband’ framing is wrong. The 1.0 pool contains Chikipi at 313 gold, Lamball at 421 and Cattiva at 436 — ordinary Pals anyone can catch.

Quick answer: Palworld 1.0’s map data tags 15 markers as a Black Marketeer — but only four are genuinely in the level files, with real internal IDs and placement levels of 43, 45, 47 and 54. Three of those four are underground, which is exactly why they’re dependable: cave marketeers are always there, while open-world ones can be missing when you load in. Here are all the coordinates, how far each sits from fast travel, and what the Pal pool is actually worth.

Verified 18 July 2026, parsed directly from paldb’s map data rather than copied from a list.

The map

Scatter chart of every Black Marketeer marker on Palworld 1.0’s main map. Four gold diamonds mark the datamined placements with internal IDs, labelled with their levels and coordinates: Lv 43 at 41 and minus 403, Lv 45 at 460 and minus 125, Lv 47 at minus 293 and minus 186, and Lv 54 at 525 and 333. Eleven smaller grey circles mark paldb’s curated community pins, which carry a placeholder level of 40.

The split matters more than the total. Four markers carry an internal ID (DarkTrader three times, DarkTrader03 once) and each has its own placement level. Eleven carry no ID at all and share a single placeholder level of 40 — that uniformity is the tell: they’re a curated pin layer, not level data. Treat them as good leads to a general area rather than exact positions.

One trap worth flagging, because it will catch anyone parsing this data themselves: 19 entries sit in the display bucket labelled “Black Marketeer”, but only 15 actually are one — the bucket also holds Pal Merchants. Filter on the entry’s item or ID, not its type. And BOSS_DarkTrader, the Lv 59 “Uninvited Guest Ram”, shares the internal family name but is a different NPC entirely.

Every marker, and how far it is from fast travel

Distances below are our straight-line computation between coordinates. They are not routes and not walking distances — and since three of the four datamined marketeers are underground, the shortest line is often not the shortest trip. Where counting a watchtower changes the answer, both numbers are given.

MarkerKindLvCoordinatesNearest fast-travel statueDistNearest incl. watchtowerDist
DarkTrader03datamined54(525, 333)PIDF Tower Entrance17PIDF Tower Entrance17
DarkTraderdatamined43(41, −403)Desolate Church26Desolate Church26
DarkTraderdatamined47(−293, −186)Deep Bamboo Thicket35Deep Bamboo Thicket35
DarkTraderdatamined45(460, −125)Eastern Wild Island91Eastern Wild Island Watchtower57
community pin40(−43, 215)Icy Weasel Hill56Icy Weasel Hill Watchtower5
community pin40(337, 360)Duneshelter23Duneshelter23
community pin40(136, −359)Sealed Realm of the Frozen Wings2828
community pin40(−19, −89)Mount Flopie Summit4040
community pin40(−613, −233)Ruined Fortress City5252
community pin40(−99, −353)Whisperwind Cliffs5959
community pin40(96, 482)Thawtide Cape6161
community pin40(−801, −629)Beach of Everlasting Summer6464
community pin40(207, −13)Frostbound Mountains Summit7070
community pin40(139, 177)Verdant Stream7373
community pin40(6, −545)Sea Breeze Archipelago Church79Windswept Island Watchtower60

Two rows are worth pausing on. The Icy Weasel Hill pin is 56 units from its statue but 5 units from the watchtower — if you only ever fast-travel to statues you’d conclude it was awkward, and it isn’t. And the Lv 45 marketeer drops from 91 units to 57 the same way. Whether watchtowers count as fast travel for you changes the shape of this whole table.

How hard each one is to actually reach

There is no “accessibility” value in the game’s data, so rather than invent a score, here are the separate inputs — each from a different source, deliberately not summed into a single number:

MarkerUnderground?Nearest fast travelEnvironmentWhat it means in practice
Lv 43 (41, −403)Yes — cave beneath a cliff26 unitsTemperateShort hop, then a descent. The most beginner-friendly of the four.
Lv 45 (460, −125)Surface57–91 unitsIsland, exposedFurthest walk of the four unless you use the watchtower.
Lv 47 (−293, −186)Yes — mineshaft35 unitsTemperateEasy approach; the cave entrance is the only fiddly part.
Lv 54 (525, 333)Yes — underground17 unitsDesert — heat gearShortest hop of all four, but the surrounding area is the most dangerous.

Note what’s doing the work there: gear, not player level. There is no level requirement in the data for approaching a Black Marketeer — the walls are environmental (heat protection for the desert one) and the danger of the surrounding area. The placement levels of 43–54 describe the NPC, not an entry gate.

Which regions the community documents

Horizontal bar chart of Black Marketeers documented per region in Palworld 1.0. Windswept Hills has three, Desiccated Desert two, Mount Obsidian two, Eastern Wild Island one and Moonless Shore one. Bamboo Grove, Verdant Brook and Astral Mountains are shown as hatched bars labelled count not stated, because the source uses plural wording without giving a number.

Three regions are hatched rather than filled because the source says “several” without a number, and we aren’t going to guess one. We also publish no total: figures of 15, 7, 4 and 3 are all in circulation and none is verified for 1.0. The honest statement is that four placements are in the level files and the community documents roughly a dozen more spots that may or may not be populated on any given load.

A sensible order to visit them

Ordered step diagram of the four datamined Black Marketeer placements, presented as a list rather than a map route. Step one is the level 43 marketeer at 41 and minus 403, 26 units from Desolate Church, underground beneath a cliff. Step two is level 45 at 460 and minus 125 on Eastern Wild Island, 91 units from the statue but 57 from a watchtower. Step three is level 47 at minus 293 and minus 186 at Deep Bamboo Thicket, 35 units and also underground. Step four is level 54 at 525 and 333, only 17 units from the PIDF Tower Entrance but in the hardest surrounding area.

This is deliberately not drawn as a route on a map. A line between two points asserts a path, and we have no pathing data — plus three of these four are inside caves, where a straight line means nothing. The ordering itself is our opinion; only the levels and coordinates are data.

What it sells, and what that’s worth

The Black Marketeer sells Pals and nothing else. paldb’s item-shop tables list every item shop in the files and none of them belongs to this NPC. (The similarly named Arena_Shop_1 is a token shop selling schematics and hats — easy to conflate, completely unrelated.)

The pool is 92 Pals, restocking every 48 minutes. But here’s the thing that kills the idea of a price list:

Histogram of the datamined base Price stat across the Black Marketeer’s Pal pool in Palworld 1.0, covering the 79 entries verified. Most of the pool sits between 300 and 1500 gold, with a long tail out to roughly 3100. A shaded region on the right is annotated to explain that paldb’s own field gives the pool range as 313 to 19,900, so the most expensive entries are not shown in this sample.

What’s datamined is a base Price stat per Pal. What you actually pay is that base scaled by the level of the specific Pal in stock — and both which Pal appears and what level it is are randomised on every restock. So there is no fixed price for anything; there’s a base value and a dice roll.

Two honesty notes on that chart. We verified 79 of the 92 entries, and paldb’s own field puts the pool range at 313–19,900 — so our sample doesn’t reach the top, and the chart marks that gap rather than hiding it. Separately, a much larger price scale is still all over the web (Relaxaurus at 10,240 rather than 2,365); that’s pre-1.0 data, and since the two scales aren’t related by a constant factor, mixing them would silently compare two different versions of the game.

And the pool itself undercuts the name: it contains Chikipi (313), Lamball (421) and Cattiva (436). Whatever “contraband” means here, it isn’t “Pals you can’t get anywhere else”.

Look one up

Our Black Marketeer Finder & Price Lookup sorts all 15 markers by distance to the nearest fast-travel point, lets you toggle whether watchtowers count, hides the community pins if you only want the datamined four, and searches the Pal pool by name. It reports straight-line distances only and gives no travel times, for the reasons above.

Frequently asked questions

How many Black Marketeers are there in Palworld 1.0?

Four are in the level files with internal IDs and real placement levels. The community documents roughly a dozen more spots, but counts of 15, 7, 4 and 3 all circulate and none is verified — so we don’t publish a total.

Where is the easiest Black Marketeer to reach?

The Lv 43 one at (41, −403), 26 units from Desolate Church. It’s underground, but it’s a short trip in a temperate area.

Does the Black Marketeer sell items?

No — Pals only. Its shop table contains no items, and the item shops in the game files belong to other merchants.

Why do prices keep changing?

Because there is no fixed price. The datamined figure is a base Price stat; the gold you’re charged is that scaled by the stocked Pal’s level, and stock re-rolls every 48 minutes.

Is the Black Marketeer the same as the Wandering Merchant?

No. They’re separate NPCs with separate internal IDs, and both buy Pals — which is exactly why their locations get mixed up in guides.

The bottom line

If you want a Black Marketeer you can rely on, use one of the four datamined placements — and prefer the underground ones, which are always present. The eleven community pins are worth checking but aren’t guaranteed. And go in knowing the stock is a 92-Pal lottery on a 48-minute timer, not a shop with a price list.

More Palworld 1.0: the best money farm, the wildlife sanctuary guide, and the map guide.

How we verified this
Coordinates here were parsed by the author directly from paldb.cc’s map data file (map_data_en.js, read 18 July 2026) rather than copied from a secondary list, and cross-checked against a multi-agent verification workflow with adversarial passes. THE FILTERING RULE MATTERS: 19 map entries sit in the display bucket type “Black Marketeer”, but only 15 actually carry item “Black Marketeer” — the bucket also contains Pal Merchants (internal id PalDealer). Filtering on the type field silently merges two different NPCs, so we filter on item/ID. We also exclude BOSS_DarkTrader (“Uninvited Guest Ram”, Lv 59), which belongs to the same internal DarkTrader family but is a different NPC. The Black Marketeer (internal family DarkTrader) is distinct from the Wandering Merchant (internal WanderingMerchant) — a check of paldb’s Wandering Merchant data returned zero DarkTrader IDs. FOUR VS ELEVEN: four entries carry an internal ID (DarkTrader ×3, DarkTrader03 ×1) and distinct placement levels 43/45/47/54; eleven carry no ID and a uniform level of 40, which marks them as paldb’s curated pin layer rather than level data, so we present them separately and never merge the two sets. ONE COORDINATE SPACE: the file uses the ipos field throughout (13,503 occurrences; the pos field does not appear at all), so marketeer and fast-travel coordinates are directly comparable and no cross-space conversion is involved. The World Tree is a separate map file with its own origin and contains no Black Marketeer. DISTANCES ARE OURS: every distance in this article is our own straight-line computation between two coordinates. It is not a route, not a walking distance and not a time — no travel-time figure appears anywhere here or in the companion tool, because the files contain no movement-speed or pathing data and three of the four datamined marketeers are underground. Where counting watchtowers changes the answer we give both figures. WHAT WE DO NOT PUBLISH: a total number of Black Marketeers (figures of 15, 7, 4 and 3 all circulate and none is verified for 1.0); any accessibility or difficulty score, because no such quantity exists in the data and summing our own opinions into one number would manufacture a fake measurement; and the four “coordinates” a search summary attributed to game8, which publishes no numeric coordinates at all. Region counts in the distribution chart are community-reported from game8’s 1.0-era page; three regions use plural wording with no stated number and are shown hatched rather than filled in. PRICES: the Black Marketeer sells Pals only — paldb’s item-shop tables contain no Black Marketeer shop, and the similarly named Arena_Shop_1 is a token shop, not this NPC. The pool is 92 Pals with a 48-minute restock; the per-Pal base Price is datamined and spot-corroborated on palworld.gg, but the gold you pay is that base scaled by the stocked Pal’s randomised level, so no fixed price list exists. We verified 79 of the 92 entries; paldb’s own field gives the pool range as 313–19,900, so our sample does not reach the top and the chart marks that gap explicitly rather than hiding it. A second, much larger price scale (Relaxaurus 10,240 rather than 2,365) is still widely published but is pre-1.0 data, and the two scales are not related by a constant factor, so they are never mixed. Correct as of 18 July 2026; a patch can change any of this.