Palworld 1.0 Black Marketeer Locations: Map & Coordinates

- Fifteen markers on Palworld 1.0’s main map are tagged as a Black Marketeer, but only four carry an internal ID and a real placement level (43, 45, 47 and 54). The other eleven are curated community pins with a placeholder level of 40 — useful leads, not game data.
- Three of those four sit underground, in caves and mineshafts. That’s why they’re the reliable ones: cave marketeers are always present, while open-world spawns may simply be absent on a given world load.
- The Black Marketeer sells Pals and nothing else, from a fixed 92-Pal pool that restocks every 48 minutes. Which Pals appear, and at what level, are both randomised — so there is no such thing as a fixed price list.
- The ‘contraband’ framing is wrong. The 1.0 pool contains Chikipi at 313 gold, Lamball at 421 and Cattiva at 436 — ordinary Pals anyone can catch.
Quick answer: Palworld 1.0’s map data tags 15 markers as a Black Marketeer — but only four are genuinely in the level files, with real internal IDs and placement levels of 43, 45, 47 and 54. Three of those four are underground, which is exactly why they’re dependable: cave marketeers are always there, while open-world ones can be missing when you load in. Here are all the coordinates, how far each sits from fast travel, and what the Pal pool is actually worth.
Verified 18 July 2026, parsed directly from paldb’s map data rather than copied from a list.
The map

The split matters more than the total. Four markers carry an internal ID (DarkTrader three times, DarkTrader03 once) and each has its own placement level. Eleven carry no ID at all and share a single placeholder level of 40 — that uniformity is the tell: they’re a curated pin layer, not level data. Treat them as good leads to a general area rather than exact positions.
One trap worth flagging, because it will catch anyone parsing this data themselves: 19 entries sit in the display bucket labelled “Black Marketeer”, but only 15 actually are one — the bucket also holds Pal Merchants. Filter on the entry’s item or ID, not its type. And BOSS_DarkTrader, the Lv 59 “Uninvited Guest Ram”, shares the internal family name but is a different NPC entirely.
Every marker, and how far it is from fast travel
Distances below are our straight-line computation between coordinates. They are not routes and not walking distances — and since three of the four datamined marketeers are underground, the shortest line is often not the shortest trip. Where counting a watchtower changes the answer, both numbers are given.
| Marker | Kind | Lv | Coordinates | Nearest fast-travel statue | Dist | Nearest incl. watchtower | Dist |
|---|---|---|---|---|---|---|---|
DarkTrader03 | datamined | 54 | (525, 333) | PIDF Tower Entrance | 17 | PIDF Tower Entrance | 17 |
DarkTrader | datamined | 43 | (41, −403) | Desolate Church | 26 | Desolate Church | 26 |
DarkTrader | datamined | 47 | (−293, −186) | Deep Bamboo Thicket | 35 | Deep Bamboo Thicket | 35 |
DarkTrader | datamined | 45 | (460, −125) | Eastern Wild Island | 91 | Eastern Wild Island Watchtower | 57 |
| — | community pin | 40 | (−43, 215) | Icy Weasel Hill | 56 | Icy Weasel Hill Watchtower | 5 |
| — | community pin | 40 | (337, 360) | Duneshelter | 23 | Duneshelter | 23 |
| — | community pin | 40 | (136, −359) | Sealed Realm of the Frozen Wings | 28 | — | 28 |
| — | community pin | 40 | (−19, −89) | Mount Flopie Summit | 40 | — | 40 |
| — | community pin | 40 | (−613, −233) | Ruined Fortress City | 52 | — | 52 |
| — | community pin | 40 | (−99, −353) | Whisperwind Cliffs | 59 | — | 59 |
| — | community pin | 40 | (96, 482) | Thawtide Cape | 61 | — | 61 |
| — | community pin | 40 | (−801, −629) | Beach of Everlasting Summer | 64 | — | 64 |
| — | community pin | 40 | (207, −13) | Frostbound Mountains Summit | 70 | — | 70 |
| — | community pin | 40 | (139, 177) | Verdant Stream | 73 | — | 73 |
| — | community pin | 40 | (6, −545) | Sea Breeze Archipelago Church | 79 | Windswept Island Watchtower | 60 |
Two rows are worth pausing on. The Icy Weasel Hill pin is 56 units from its statue but 5 units from the watchtower — if you only ever fast-travel to statues you’d conclude it was awkward, and it isn’t. And the Lv 45 marketeer drops from 91 units to 57 the same way. Whether watchtowers count as fast travel for you changes the shape of this whole table.
How hard each one is to actually reach
There is no “accessibility” value in the game’s data, so rather than invent a score, here are the separate inputs — each from a different source, deliberately not summed into a single number:
| Marker | Underground? | Nearest fast travel | Environment | What it means in practice |
|---|---|---|---|---|
| Lv 43 (41, −403) | Yes — cave beneath a cliff | 26 units | Temperate | Short hop, then a descent. The most beginner-friendly of the four. |
| Lv 45 (460, −125) | Surface | 57–91 units | Island, exposed | Furthest walk of the four unless you use the watchtower. |
| Lv 47 (−293, −186) | Yes — mineshaft | 35 units | Temperate | Easy approach; the cave entrance is the only fiddly part. |
| Lv 54 (525, 333) | Yes — underground | 17 units | Desert — heat gear | Shortest hop of all four, but the surrounding area is the most dangerous. |
Note what’s doing the work there: gear, not player level. There is no level requirement in the data for approaching a Black Marketeer — the walls are environmental (heat protection for the desert one) and the danger of the surrounding area. The placement levels of 43–54 describe the NPC, not an entry gate.
Which regions the community documents

Three regions are hatched rather than filled because the source says “several” without a number, and we aren’t going to guess one. We also publish no total: figures of 15, 7, 4 and 3 are all in circulation and none is verified for 1.0. The honest statement is that four placements are in the level files and the community documents roughly a dozen more spots that may or may not be populated on any given load.
A sensible order to visit them

This is deliberately not drawn as a route on a map. A line between two points asserts a path, and we have no pathing data — plus three of these four are inside caves, where a straight line means nothing. The ordering itself is our opinion; only the levels and coordinates are data.
What it sells, and what that’s worth
The Black Marketeer sells Pals and nothing else. paldb’s item-shop tables list every item shop in the files and none of them belongs to this NPC. (The similarly named Arena_Shop_1 is a token shop selling schematics and hats — easy to conflate, completely unrelated.)
The pool is 92 Pals, restocking every 48 minutes. But here’s the thing that kills the idea of a price list:

What’s datamined is a base Price stat per Pal. What you actually pay is that base scaled by the level of the specific Pal in stock — and both which Pal appears and what level it is are randomised on every restock. So there is no fixed price for anything; there’s a base value and a dice roll.
Two honesty notes on that chart. We verified 79 of the 92 entries, and paldb’s own field puts the pool range at 313–19,900 — so our sample doesn’t reach the top, and the chart marks that gap rather than hiding it. Separately, a much larger price scale is still all over the web (Relaxaurus at 10,240 rather than 2,365); that’s pre-1.0 data, and since the two scales aren’t related by a constant factor, mixing them would silently compare two different versions of the game.
And the pool itself undercuts the name: it contains Chikipi (313), Lamball (421) and Cattiva (436). Whatever “contraband” means here, it isn’t “Pals you can’t get anywhere else”.
Look one up
Our Black Marketeer Finder & Price Lookup sorts all 15 markers by distance to the nearest fast-travel point, lets you toggle whether watchtowers count, hides the community pins if you only want the datamined four, and searches the Pal pool by name. It reports straight-line distances only and gives no travel times, for the reasons above.
Frequently asked questions
How many Black Marketeers are there in Palworld 1.0?
Four are in the level files with internal IDs and real placement levels. The community documents roughly a dozen more spots, but counts of 15, 7, 4 and 3 all circulate and none is verified — so we don’t publish a total.
Where is the easiest Black Marketeer to reach?
The Lv 43 one at (41, −403), 26 units from Desolate Church. It’s underground, but it’s a short trip in a temperate area.
Does the Black Marketeer sell items?
No — Pals only. Its shop table contains no items, and the item shops in the game files belong to other merchants.
Why do prices keep changing?
Because there is no fixed price. The datamined figure is a base Price stat; the gold you’re charged is that scaled by the stocked Pal’s level, and stock re-rolls every 48 minutes.
Is the Black Marketeer the same as the Wandering Merchant?
No. They’re separate NPCs with separate internal IDs, and both buy Pals — which is exactly why their locations get mixed up in guides.
The bottom line
If you want a Black Marketeer you can rely on, use one of the four datamined placements — and prefer the underground ones, which are always present. The eleven community pins are worth checking but aren’t guaranteed. And go in knowing the stock is a 92-Pal lottery on a 48-minute timer, not a shop with a price list.
More Palworld 1.0: the best money farm, the wildlife sanctuary guide, and the map guide.