Palworld 1.0 Ancient Civilization Core Guide: Best Farming Methods

- Ancient Civilization Core is Palworld 1.0’s Legendary endgame tech material (internal AncientParts2, weight 1, ~2,000 gold) — a tier above the common Ancient Civilization Parts, and a completely different item from Ancient Bone. It can’t be bought, crafted or mined.
- It drops from raid bosses (Summoning Altar), Oil Rig chests, and Pal Expeditions. Per paldb.cc’s datamine, Hartalis raids give 4–7, World Tree (Hard) expeditions 6–9, and Ultra raid variants a flat 10 — though community wikis report lower per-boss numbers.
- For sustainable active farming, repeatable raid bosses (100% drops, re-summon with slabs) are best; Pal Expeditions are the best passive/AFK source, and the Snow expedition (~Lv22) is the earliest trickle.
- The big Core sinks are the 30-Core shields (Ultra, Advanced, Ancient) and endgame weapons (Beam Launcher 10, Plasma Rifle 7). Use our planner to see how many farming runs your build list needs.
Quick answer: Ancient Civilization Core is Palworld 1.0’s rare, Legendary endgame material — the stuff behind the big 30-Core shields and endgame weapons. You get it from raid bosses (the best repeatable source), Oil Rig chests, and Pal Expeditions (the best passive source). Per paldb.cc’s datamine, top raids drop 4–7 and Ultra variants a flat 10. Here’s every source, how many each gives, and how to farm it efficiently — with the honest caveat that the drop numbers are datamined but single-source.
What Ancient Civilization Core actually is
First, clear up the confusion — there are three similarly-named endgame materials, and they’re not interchangeable:

Ancient Civilization Core (internal name AncientParts2) is a Legendary material that weighs 1 and sells for around 2,000 Gold. Its description calls it “a core from technology that was lost long ago… nearly impossible to find.” It’s the top rung of the ancient-tech ladder, one above Ancient Civilization Parts (the common mid-game blue material from Alpha Pals). And it’s completely unrelated to Ancient Bone — a heavier material you mine (covered in our Ancient Bone guide). Crucially, Core can’t be bought, crafted, or mined — you have to earn it from combat and expeditions.
How much Core each source gives
Here’s the datamined per-run yield for every source, from the biggest raids down to the earliest expedition:

A big honesty flag up front: these amounts are datamined from paldb.cc, but they’re single-source. Community wikis (wiki.gg, pindrop) list lower per-boss numbers, and the “Ultra variant drops a flat 10” figures show up only on paldb — so treat the numbers here as the upper, datamined view, not gospel. The shape of the picture holds up across sources, though: raids and the World Tree (Hard) expedition are the heavy hitters, while early expeditions are a slow trickle.
Harder raids, bigger rewards
For raid bosses specifically, reward scales with difficulty — but not so steeply that you should skip the easy ones:

Difficulty here is an editorial tier (there’s no datamined “difficulty number”), plotted against the datamined reward range. The takeaway: the entry-level Bellanoir raid already hands you a usable 1–3 Core at 100%, and every raid is infinitely repeatable by re-summoning with a slab. So you don’t have to wait for the hardest fights to start banking Core.
Which method is actually best
Yield isn’t everything — reliability, difficulty, and whether you can AFK all matter. This is the full comparison:

Read across a row. The gold-labelled columns (difficulty, passive/AFK, early access) are editorial ratings, not datamined numbers — we’re being explicit about that. The pattern:
- Raids win on yield and reliability (100% drops, repeatable) but demand the fights.
- Expeditions win on convenience — no combat, run in the background — but yield less and gate behind long timers.
- Oil Rigs sit in between: strong amounts, but a hard armed-stronghold assault and a sub-100% chest roll.
A farming route, stage by stage
You don’t unlock all of this at once. Here’s the order it opens up:

And if you just want the one-line answer for where you are right now:

The one habit that pays off at every stage: keep Pal Expeditions running. They cost no combat time, so they quietly stack Core while you do everything else.
What you’re spending it on
Core is almost all sunk into endgame gear. The datamined costs (base schematic tier):
- Shields — Ultra Shield, Advanced Shield, Ancient Shield: 30 Core each (the biggest sinks).
- Weapons — Beam Launcher 10, Plasma Rifle 7, Beam Scatter / Drone Launcher 5 (each scales up at higher schematic tiers).
- Gear & structures — Ability Glasses 5, elemental Batons 5, Wing Pack 10, Electric Egg Incubator 2, Large-Scale Electric Incubator 20, Ancient Hatchery / Ancient Relic Recycler 20.
Because a full endgame kit can run to well over 100 Core, the question is usually “how many raids is that?” — which is exactly what the planner answers.
Plan your Core farm
Our Ancient Civilization Core Farming Planner takes your build list (or a custom target), subtracts what you already have, and shows how many runs each method needs — sorted so the fewest-runs option is obvious. It uses the datamined per-run amounts and folds in the Oil Rig / World Tree chances.
Frequently asked questions
Where do you get Ancient Civilization Core in Palworld 1.0?
From raid bosses (summoned at an altar with a slab), Oil Rig Greater Chests, and higher-tier Pal Expeditions. It can’t be bought, crafted, or mined.
What’s the fastest way to farm it?
Repeatable raid bosses are the best sustainable source — 100% drops and you can re-summon endlessly with slabs. Hartalis (4–7) and Moon Lord (4–6) give the most among non-Ultra raids; Ultra raids drop a flat 10 (per paldb) but need Ultra slabs and the hardest fights.
Is Ancient Civilization Core the same as Ancient Civilization Parts?
No. Core is the scarce Legendary endgame material (~2,000 gold); Parts is the common Rare mid-game material (~1,000 gold) from Alpha Pals. Many recipes need both — don’t confuse them.
What’s the earliest I can get Core?
The Snow expedition (once you unlock the Expedition Station around Lv22) drops 1 per run — the earliest, lowest-yield trickle before you can clear raids.
The bottom line
Ancient Civilization Core is a raid-and-expedition material: bank it passively from Pal Expeditions from the early game, then switch to repeatable raid bosses as your main source once you can clear them, with the Oil Rig as a strong side option. Remember the numbers are datamined-but-single-source, so treat them as a guide, not a promise — then plan your runs before you commit.
More Palworld 1.0: the Ancient Bone farming guide (its heavier, mined cousin), the map guide, and the best base locations guide.