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GTA Online Kortz Center Heist: Payout, Free Rewards and What It Really Costs

Update log (1)
  • — Rewritten for launch. The heist went live on 14 July 2026, so the pre-launch framing is gone. Key corrections: the NOOSE Outfit + GTA$1,000,000 was the pre-launch Fine Art Collector Tier 2 reward for completing ANY heist by 13 July — it is not, and never was, a reward for completing the Kortz Center Heist; the Fine Art Collector program has expired; the Art Studio's real price is GTA$4,700,000; and Rockstar has still published no payout figure, though the GTA$100,000 Weekly Challenge and early community runs now give us something concrete. Also corrected against Rockstar's official 1.73 patch notes: the heist is playable on PS4 and Xbox One (not current-gen only), Rockstar never said it 'reduced' Cayo Perico payouts (its word is 'adjusted' — the cut is a datamine), and the GTA+ Mansion discount expires 5 August while the Art Studio one runs to 12 August.
GTA Online Kortz Center Heist: Payout, Free Rewards and What It Really Costs
Photo by Yosuke Ota on Unsplash
Key takeaways
  • The Kortz Center Heist went live on 14 July 2026, and Rockstar still has not published a payout figure for it. The only official cash tied to completing it is this week’s GTA$100,000 Weekly Challenge, running to 22 July. One launch-day community run recorded GTA$2,182,000 for a clean solo finale.
  • The NOOSE Outfit and GTA$1,000,000 are NOT rewards for this heist. They were Tier 2 of the pre-launch Fine Art Collector program — for completing any heist between 18 June and 13 July 2026, a window that closed the day before the Kortz Center Heist existed. Qualifying is over — but if you did qualify, your rewards still land.
  • Hosting is expensive: the Art Studio costs GTA$4,700,000 — not the ~GTA$1,000,000 pre-launch guides guessed — on top of a Mansion from GTA$11,500,000. That is roughly GTA$16,200,000 from scratch. Joining someone else’s heist costs nothing.
  • Title Update 1.73 also reshaped older heist payouts. Rockstar’s notes confirm only that Cayo Perico’s target values were ‘adjusted’ — they never say in which direction — but dataminers report the adjustment is a cut, so ‘grind Cayo to afford it’ is now shakier advice.

The Kortz Center Heist is live. It landed on Tuesday 14 July 2026 as Title Update 1.73, and the art robbery at the Kortz Center in Pacific Bluffs is playable now on PS5, PS4, Xbox Series X|S, Xbox One and PC.

Here is the blunt part, hours into launch day: Rockstar still has not published a payout figure. Not a total take, not a crew split, not an Elite Challenge bonus. What has changed since launch is that we now know exactly what the heist costs to host, and — most importantly — that the GTA$1,000,000 and NOOSE Outfit everyone is attributing to this heist were never its rewards at all. Everything below was checked on 14 July 2026, launch day.

Is the Kortz Center Heist out yet?

Yes. It went live on Tuesday 14 July 2026, a mid-week drop rather than the usual Thursday reset.

Detail
Official nameThe Kortz Center Heist
StatusLive since 14 July 2026 (Title Update 1.73)
PlatformsPS5, PS4, Xbox Series X|S, Xbox One, PC — the heist’s new Awards and Career Progress Challenges are PS5 / Xbox Series X|S / PC Enhanced only
Players1–4 — playable solo, or with up to three others
LocationThe Kortz Center, Pacific Bluffs
To hostA Mansion with the new Art Studio extension
To joinNothing — crew members need no property
PayoutStill not published by Rockstar

One note on platforms, since several guides get this backwards: the heist is playable on PS4 and Xbox One. The Mansions and the Art Studio are not current-gen exclusives. What is walled off to PS5, Xbox Series X|S and PC Enhanced is a narrow slice of the surrounding content — the heist’s new Awards and Career Progress Challenges, the Vapid Caracara (Armored), the Veleno GT’s HSW Upgrade, and just two of the Mission Creator’s 47 new features (its new example mission, and the new Interiors and World Features). The heist itself runs on all five.

It is also the first purpose-built heist since Cayo Perico in December 2020 — five years and seven months. The “first heist in six years” line you will see elsewhere is that same Cayo Perico gap, rounded up. Heist-flavoured strands like the Cluckin’ Bell Farm Raid shipped in between; this is the first full prep-and-finale, property-gated heist since Cayo.

What is the Kortz Center Heist payout?

Rockstar has published no payout figure, and no tracker has a confirmed one either. Hours after launch, GTABase’s mission page still lists the objectives and Elite Challenges as “coming soon”, and GTA BOOM states plainly that artwork values, player cuts, fencing costs and difficulty bonuses are unconfirmed. Rockstar’s only description of the size of the take is qualitative — it calls the Center’s treasures among the most lucrative scores in Southern San Andreas.

So instead of a number, here is what is actually official about how the money works:

MechanicWhat Rockstar has confirmed
Primary TargetA painting from the Center’s vault, and Rockstar calls it one of several rotating targets — so it changes weekly. (Trackers expect three in rotation; Rockstar puts no number on it)
Secondary TargetsOptional art in the vault and Bell Building displays — grab them to fatten the take
Cleanliness paysArt known to be stolen fences for less. Witnesses and CCTV footage cut your sale value
Weekly bonusThe first Primary Target you sell each week earns the most
Crew sizeExtra hands “may help you escape with more” — Rockstar’s words, and it puts no number on them
Or don’t sell at allYou can keep the painting and hang it in your Mansion’s Art Studio instead

Two things are widely reported as official but are not. Repeat runs in the same week are said to pay less through “market saturation” — Rockstar has confirmed only that the first sale each week pays the most, and says nothing about a penalty on the ones after it. And the specific two-player Secondary Target room upstairs, which solo thieves cannot reach because someone has to hold the doors, is a community finding from launch-day guides, not a Rockstar statement. Both are probably right. Neither is official.

Note what is not in any of this: no total take, no per-player cut, no leader’s percentage, no confirmed Hard Mode, and no Elite Challenge bonus. An Elite Challenge exists as a category, but its conditions and its cash bonus are unpublished.

The only official cash for completing it: GTA$100,000

Right now the one Rockstar-side GTA$ figure attached to finishing this heist is the Weekly Challenge for 14–22 July: complete The Kortz Center Heist for GTA$100,000. That is a bonus on top of whatever the finale pays — not the payout — and it expires on 22 July.

What players are actually seeing

The only concrete finale number in circulation is a community one: a launch-day walkthrough recorded GTA$2,182,000 for a fully undetected solo stealth run. That is one run in one video, not a tested range, and it has not been corroborated by a second reputable source. Treat it as the first data point rather than the answer.

What to ignore: the “up to GTA$2 million with all optional objectives” and “could be well over GTA$10,000,000” figures still doing the rounds were written before the heist was playable, extrapolated from Cayo Perico and the Diamond Casino Heist. They are guesses, and the sites recycling them have not run the heist.

Against a cold-start cost of roughly GTA$16,200,000 (below), nobody can yet tell you honestly whether it pays for itself. We will update this section when verified figures land.

Does completing the heist give you the NOOSE Outfit and GTA$1,000,000?

No. This is the single biggest error in the current coverage, and it is worth being precise about, because a lot of pages — including our own pre-launch draft — got it wrong.

The NOOSE Outfit and GTA$1,000,000 were Tier 2 (“Patron”) of the Fine Art Collector program, a pre-launch promotion. You earned them by completing any existing heist — Fleeca, Cayo Perico, the Diamond Casino, anything — between 18 June and 13 July 2026.

Look at the dates. That qualifying window closed on 13 July, the day before the Kortz Center Heist launched. The new heist did not exist while the promo was running, so it was never possible to earn that reward by playing it. Any guide telling you to “run the new heist for the NOOSE Outfit and a million” has mixed up two unrelated things.

The Fine Art Collector program: expired 13 July 2026

The whole program ran 18 June – 13 July 2026, and qualifying is now closed. It is in this post for one reason only: so you can recognise its rewards when other sites present them as the heist’s payout. All three tiers are shut to new entrants — but rewards already earned are still being delivered.

TierWhat you had to doRewardStatus
EnthusiastLog in and play during the windowGTA$500,000 + Benefactor Turreted LimoQualifying closed 13 July — pays within 72h
PatronComplete any existing heist during the windowGTA$1,000,000 + NOOSE OutfitQualifying closed 13 July — pays within 72h
ElitistOwn a Mansion and play during the windowGTA$1,000,000 off the Art Studio, an Annihilator Stealth, a sculpture and a unique paintingQualifying closed 13 July — rewards arrived with the heist on 14 July

Separate the two halves of this, because they have different answers. Qualifying is over — the window shut on 13 July and there is no way back in. But if you did qualify, your rewards are not gone. The cash tiers pay within 72 hours of qualifying, and the Elitist rewards were only ever going to arrive when the heist went live on 14 July: the Annihilator Stealth turns up at Warstock, and the GTA$1,000,000 discount comes off when you buy the Art Studio. If you qualified as an Elitist, go and look — do not assume you missed it.

What you cannot do is join late. If you did not own a Mansion before 13 July, that GTA$1,000,000 Elitist discount is not available to you — though GTA+ carries its own, separate GTA$1,000,000 off the Art Studio, and that one is still live.

What does it cost to host the Kortz Center Heist?

This is where the pre-launch guides — ours included — were most wrong. The Art Studio is not a GTA$1,000,000 extension.

PurchaseCost
Art Studio extension (required to host)GTA$4,700,000
Cheapest Mansion — The Tongva EstateGTA$11,500,000
The Vinewood ResidenceGTA$12,200,000
Richman VillaGTA$12,800,000
Total from scratch≈ GTA$16,200,000

The Art Studio itself has three prices, depending on what you carry into it:

Art Studio priceWho pays it
GTA$4,700,000Full price, no discounts
GTA$3,700,000With the GTA+ discount (GTA$1,000,000 off) — the floor for anyone starting today
GTA$2,700,000GTA+ stacked with the Fine Art Collector “Elitist” reward — closed to anyone who didn’t qualify by 13 July

Trackers agree on those three prices but not on how you reach the middle one — GTA BOOM credits the GTA$1,000,000 to the Fine Art Collector reward rather than to GTA+. Rockstar’s own GTA+ announcement settles it: members get a separate GTA$1,000,000 off the Art Studio, so GTA+ alone gets you to GTA$3,700,000.

GTA+ also takes GTA$2,000,000 off a Mansion — the single biggest saving in the whole update — which drops the cold-start cost from about GTA$16,200,000 to roughly GTA$13,200,000. Mind the two different deadlines, because they are a week apart: the Mansion discount ends 5 August, the Art Studio discount runs to 12 August. Buy the Mansion late and you lose GTA$2,000,000.

The Mansions themselves are not new — they arrived in the December 2025 “A Safehouse in the Hills” update, so if you already own one, the Art Studio is your only cost.

You only pay if you host. Joining a friend’s Kortz Center Heist requires no Mansion, no Art Studio, no buy-in.

How the heist works

Once the Art Studio is installed it appears as a new room in your Mansion, and a fixer briefs you on the Center’s exhibits. A resident forger produces replica paintings — the swap is the heist’s whole conceit.

  • Scope out the Center first. You infiltrate, deal with the security room, get into the CCTV system and find the primary painting. Scoping more thoroughly unlocks more entrances and more prep options.
  • Four entry points, community-documented: the staff entrance, the skylight, the loading bay and the sewer. The staff entrance is the default and needs no prep. The other three are gated — tactical equipment for the skylight, an Alpha Mail disguise for the loading bay, and a hazmat suit (plus a manhole key found on site) for the sewer.
  • Preps: 6 mandatory, plus 5 optional. The optional five are Guard Shipments, Guard Routes, Glass Cutter, Power Drills and EMP Charges — they make the run easier or open extra loot. These counts are community-documented at launch; Rockstar has not published a list. You can phone the fixer to start preps without trekking back to the Mansion.
  • There is no stealth/loud approach picker. Being detected doesn’t switch modes — it lowers what your art fences for.
  • Crew: solo is viable start to finish, but launch-day guides report at least one upstairs Secondary Target room needs a second player to hold the doors while the other loots — a community finding, not a Rockstar statement.

Career Progress runs alongside it. Rockstar’s launch announcement confirms the headline prize: completing Tier 4 unlocks the Vapid Caracara (Armored). Everything else in the tier list you’ll see quoted — a T-shirt, a bomber jacket, a livery for the new Cartuccia GT, and the Tier 4 conditions themselves (steal GTA$50,000,000 of artwork, earn 15 platinum awards) — is community-sourced, so hold it loosely.

One catch worth knowing before you grind for it: Career Progress, and the Caracara with it, is PS5 / Xbox Series X|S / PC Enhanced only. On PS4 and Xbox One you can play the heist, but you cannot earn that car.

What is live in GTA Online right now?

The current event week runs 14–22 July 2026 — a nine-day window, stretched to accommodate the Tuesday launch. The next reset should be Thursday 23 July.

Live nowDetail
Weekly ChallengeComplete The Kortz Center Heist → GTA$100,000
Podium vehicleDinka Jester RR
Prize RideObey Omnis e-GT — finish top 4 in an LS Car Meet race
GTA+ free carGrotti Veleno GT — free for members from the Vinewood Car Club, claimable through 12 August. It goes on general sale to everyone on 21 July (GTA$3,000,000 at Legendary Motorsport)
GTA+ discountsGTA$2,000,000 off Mansions (to 5 August), GTA$1,000,000 off the Art Studio (to 12 August), 2x GTA$/RP on HSW Time Trials. The GTA+ month runs 14 July – 12 August

One correction worth making, because we have seen it repeated: the Veleno GT’s exclusivity ends on 21 July, not 23 July. Rockstar’s own announcement is titled “a week early”, and a week after the 14 July launch is the 21st. Two big trackers say the 23rd. If you are a GTA+ member the date barely matters — your free claim runs to 12 August — but if you are waiting to buy it, it is on sale two days sooner than most guides say.

A word of warning about the multipliers: the aggregators we checked were still serving the pre-launch week’s data — the free Lago Zancudo Bunker, the 3x Stunt Race Series bonus, the up-to-70%-off sale. That content is dead; it belongs to the window that ended when the update landed. No outlet has yet published a complete bonus-multiplier list for this week (the HSW Time Trials bonus above is the one we could verify), and we are not going to invent the rest. Check the in-game event screen rather than a stale roundup.

Everything the new update added on wheels — the five cars anyone can buy today, the GTA+ Veleno GT that reaches general sale on 21 July, the three dripfeed cars still to come, the armored Caracara you earn rather than buy, and what each costs — is in our Kortz Center Heist cars and price list .

Is the 40% Shark Card bonus still available?

Yes. Rockstar is running 40% bonus GTA$ on Great White, Whale and Megalodon Shark Cards — GTA$1,500,000 becomes GTA$2,100,000, GTA$4,250,000 becomes GTA$5,950,000, and GTA$10,000,000 becomes GTA$14,000,000. It is capped at five qualifying cards.

Two dates matter, and they are not the same date:

  • Claim the offer by 22 July 2026. This is the deadline that actually constrains you.
  • Then purchase by early August. Rockstar’s support FAQ says 6 August; some outlets say 5 August. Do not cut it fine.

The bonus GTA$ can take up to 72 hours to arrive. Whether it combines with the GTA+ Shark Card bonus is genuinely unclear, and we are not going to pretend otherwise: Rockstar’s support FAQ says the 40% “can be applied to” the modified GTA+ card values, while RockstarINTEL states plainly that it does not stack — that a member’s usual 15% simply becomes 40% on those first five purchases. If you are a GTA+ member, check the confirmation screen before you pay.

Did Title Update 1.73 cut older heist payouts?

If your plan was to grind Cayo Perico to afford the GTA$16.2M entry cost, read this first — but read it carefully, because most coverage is overstating what Rockstar actually said.

What the patch notes do say is that “further adjustments have also been made to The Cayo Perico Heist Primary and Secondary Target values”. Adjustments. Rockstar never states a direction. The only direction it gives anywhere in the notes is an increase — setup mission rewards for the Original Heists and the Doomsday Heist went up — plus a genuinely confirmed restructure: the first completion of a given heist each week now pays more.

That the Cayo change is a cut comes from dataminers, not from Rockstar. Their comparisons put it at roughly a flat 30% off primary targets and 10% off secondaries, with cuts across the Diamond Casino Heist, Doomsday and the Cluckin’ Bell Farm Raid too — though trackers disagree on the details, including which targets are exempt. So: the direction of travel is almost certainly down, the specific numbers are community findings, and anyone telling you “Rockstar confirmed the nerf” is quoting a datamine and calling it a patch note. Repeat-grinding one heist is worth less than it was, and the new heist is where Rockstar would like you to be.

Quick answers

What is the Kortz Center Heist payout?

Rockstar has not published one — no take, no crew split, no Elite Challenge bonus. The only official cash for completing it is this week’s GTA$100,000 Weekly Challenge, live until 22 July. One community walkthrough recorded GTA$2,182,000 for an undetected solo finale, but that is a single unverified run. Anything quoting “up to GTA$2 million” or “over GTA$10 million” is pre-launch guesswork.

Do you get a NOOSE Outfit for completing the Kortz Center Heist?

No. The NOOSE Outfit and GTA$1,000,000 came from Fine Art Collector Tier 2, for completing any existing heist between 18 June and 13 July 2026. That window closed the day before this heist launched, and the program has expired.

What do you need to play the Kortz Center Heist?

To host: a Mansion (from GTA$11,500,000) with the Art Studio extension (GTA$4,700,000) — roughly GTA$16,200,000 from scratch. To join someone else’s: nothing at all.

Can you do the Kortz Center Heist solo?

Yes, solo through to the finale. Launch-day guides report that a second player unlocks a Secondary Target room solo thieves cannot reach (one holds the doors while the other loots), so a crew raises your maximum take — though Rockstar has not confirmed that itself.

Are the free GTA Online rewards still available?

You can no longer qualify for the Fine Art Collector rewards — all three tiers closed on 13 July. But if you qualified before then, the rewards still land: the cash pays within 72 hours, and the Elitist items (Annihilator Stealth, sculpture, painting, Art Studio discount) arrived with the heist on 14 July, so go and check. Still open to everyone: the GTA$100,000 Weekly Challenge (to 22 July), and for GTA+ members the free Grotti Veleno GT (claimable to 12 August) plus the Mansion and Art Studio discounts.

Still deciding what to buy with the proceeds? Our Kortz Center Heist car and price list has every new vehicle and what it costs. Waiting on Rockstar’s next big one instead? See the GTA 6 pre-order guide and the GTA 6 Ultimate Edition breakdown .

How we verified this
Checked on 14 July 2026, hours after the Kortz Center Heist launched (Title Update 1.73). Every figure was cross-checked against post-launch sources, then adversarially re-checked against Rockstar’s official 1.73 patch notes — we deliberately hunted for evidence contradicting our own draft, and it forced several corrections. Here is what survived and what changed: (1) The “NOOSE Outfit + GTA$1,000,000” is Fine Art Collector Tier 2 (“Patron”), for completing any existing heist between 18 June and 13 July 2026. The qualifying window closed the day before this heist launched, so it cannot be a reward for completing it — many sites say otherwise and they are wrong. But qualification and delivery are different things: players who qualified still receive their rewards, and the Elitist items arrived with the heist on 14 July, so we do not tell them their rewards are gone. (2) Rockstar has published no payout figure. Its launch post describes the mechanics but names no amount; GTABase’s mission page still lists objectives and Elite Challenges as “coming soon”. We therefore publish no headline payout number. The GTA$2,182,000 figure is a single community walkthrough of an undetected solo run, labelled as such; circulating “up to GTA$2 million” and “over GTA$10,000,000” figures are pre-launch speculation and are not used. (3) The Art Studio costs GTA$4,700,000 — pre-launch estimates near GTA$1,000,000 (including one in our own earlier draft) were wrong. On the discount ladder, GTA$3,700,000 is the floor with GTA+ alone and GTA$2,700,000 needs the now-closed Elitist reward on top; trackers agree on the three prices but not on which discount produces the middle one, and we follow Rockstar’s own GTA+ announcement. The GTA+ Mansion discount (GTA$2,000,000) expires 5 August, a week before the Art Studio discount — the two dates are widely reported as one, and they are not. (4) The heist runs on all five platforms, including PS4 and Xbox One — guides claiming it is current-gen only (as our first draft did) are wrong. What is limited to PS5 / Xbox Series X|S / PC Enhanced is a narrow slice of the surrounding content: the new Awards and Career Progress Challenges, the Vapid Caracara (Armored), and only two of the Mission Creator’s 47 new features (the example mission and the new Interiors/World Features) — so PS4 and Xbox One players can run the heist but cannot earn that car. Note that the Mission Creator update as a whole is NOT Enhanced-only; Rockstar tags just those two of its 47 bullets. (5) On the 1.73 heist economy: Rockstar’s notes say only that Cayo Perico’s target values were “adjusted” — they never state a direction. That the adjustment is a cut, and every before/after number, comes from dataminers, and we attribute it that way rather than calling it official. Correct as of 14 July 2026.